package com.df.ez_game.server.logic.module.equip.entity;

import com.baidu.bjf.remoting.protobuf.annotation.ProtobufClass;
import jakarta.validation.constraints.Min;
import jakarta.validation.constraints.NotNull;
import lombok.Data;
import lombok.experimental.Accessors;
import org.hibernate.validator.constraints.Range;

@ProtobufClass
@Data
@Accessors(chain = true)
public class WearEquipReq {
    //部位
    @NotNull
    @Range(min = 1,max = 8)
    private Integer hole;
    @NotNull
    private Integer equipId;
}
